In his (great) book, Don’t Make Me Think, Steve Krug has a chapter called “Billboard Design 101: Designing pages for scanning not reading.” The idea is that people don’t read all the text at a website, they scan it. So you should think “billboard” when you are deciding what to put on the page, instead of…
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When people interact with each other they follow rules and guidelines for social interaction. Here’s an example: Let’s say I go to a café and I see you sitting by the window. We know each other, and so I come up to you and say, “Hi Richard, how are you doing today?” I expect you…
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Ok, I’ll admit it, I am exaggerating a little bit when I say people are inherently lazy. What I really mean is that people will do the least amount of work possible to get a task done. Is lazy another word for efficient? – Over eons of evolution humans have learned that they will survive…
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I am about to head to Portugal for a week, and I was interested in exploring different possible destinations in Portugal. I may not have much time for touring (I’m going to speak at the UXLX conference there), but if I did have time, where should I go? I have to admit to pretty much…
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For the last year or so there has been a heated debate about “the fold”. The fold is the idea that there is a place on a web page that is the bottom edge of what people will see when they look at the page in a browser, and that in order to see anything…
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Written on
December 29, 2009 by
Susan Weinschenk in
brain,
decision-making,
eye tracking,
multitasking,
psychology,
reading,
research,
review,
unconscious,
usability,
visual design,
web design
It’s that time of year — so here is my list of the 10 best posts from my blog in 2009. I chose the 10 that I believe have had the greatest impact/most thought provoking/most interest from my readers. #1: Dopamine Makes You Addicted to Seeking Information — I thought this was an interesting post…
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GUEST POST: This is a guest post by Craig Tomlin Just like human anatomy, the anatomy of a web site is composed of different user experience parts that must all work together seamlessly. Optimizing the user experience of each part however is problematic: Where do you start? How much user experience testing and adjusting should…
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